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- // * GLOBAL SYSTEM DEFS FILE - DO NOT EDIT! *
-
- // This is the Meteor engine's defs file.
- // DO NOT MODIFY THIS FILE! If you do then bad things may happen
- // when you try to run Meteor!
-
- // ========================================================================
- // * GAME TIMER VARS *
-
- // This tells the game to limit the speed of the game using timer code, if
- // this is not set then the game will run at processor speed.
- number UseGameTimer 1
-
- // ========================================================================
- // * PATHS *
-
- // The default base folder
- string mainbasedir "base"
-
- // The image import export folder
- string pcximportpath "..\gfxsrc\"
-
- // Game data sub-folders
- string soundfxpath "soundfx\"
- string mapspath "maps\"
- string spritespath "sprites\"
- string racespath "races\"
- string projectilespath "ptiles\"
- string weaponspath "weapons\"
- string tilespath "tiles\"
- string playerspath "players\"
- string helppath "help\"
- string musicpath "music\"
- string savespath "saves\"
-
- // ========================================================================
- // * PLAYER ID NUMBERS *
-
- number playerraceid -2 // player race id
- number playerside 0 // player side
-
- // ========================================================================
- // * SYSTEM FILES *
-
- string maintilesetfile main.til
-
- // ========================================================================
- // * MISC *
-
- string noextendedtileset "(no extended tileset)"
- string nowavefile "blank"
- string untitled "(untitled)"
- string none "(none)"
-